Category Navigation:

Kategorie

Action & Adventure

Architecture & Design

Art

Asian Interest

Biographies

Bioscience & Clinical Medicine

Business, Finance

Calculators

Cartoons

Classics

Computing, Internet

Cooking

Current Events

Dictionaries

Economics

Education

Encyclopedias

Entertainment

Erotica

Family

Fantasy

Games / Multimedia

Gay & Lesbian

Gender Studies

General Fiction

Geography

Health

Historical Fiction

History

Horror

House & Home

Humor

Humor Political

Juvenile Fiction

Language & Linguistics

Law

Literary Criticism & Collections

Mathematics

Media & Communication

Medical

Movies & TV Series

Music & Songs

Mystery & Crime

Nature

Novels

Performing Arts

Personal Finance

Pets

Philosophy

Poetry

Politics

Psychology

Quizzes

Reference

Religious Fiction

Restaurant Guides

Romance

San-Antonio

Science & Technical

Science Fiction

Self-Improvement

Short Stories

Sociology

Spiritual & Religion

Sports & Outdoors

Study Aids

Suspense & Thrillers

Tales & Fables

Technological Fiction

Technology

Theatre

Travel

True Crime

Undefined


Nakladatelství
Autoři
X

E-kniha přidána do košíku

E-kniha Game Programming for Teens byla úspěšně přidána do košíku.

Pokračovat v nakupování

Zavřít

Game Programming for Teens

Game Programming for Teens

Autor:   Sethi, Maneesh

Nakladatelství: Cengage Learning
ISBN: 1111043698


Původní cena:   666 Kč
Vaše cena:   606 Kč

Formát:
Co to je?
Do košíku

Popis knihy:

Do you enjoy playing video games and want to learn how to create your own? Game Programming for Teens, Third Edition shows you how to design and develop a complete video game from start to finish, no prior programming knowledge required. You’ll begin by learning the basics of BlitzMax, a simple cross-platform game programming language that can be used on Windows, Mac, or Linux operating systems. Once you understand how to write the programming code, you’ll begin to incorporate all the graphical elements of games including varying colors, loading and displaying images, and creating scrolling backgrounds. Finally, you’ll learn how to add sound and music, use keyboard input codes, and even integrate artificial intelligence. New skills are taught step-by-step, and each chapter builds upon the techniques you learned in the previous, so by the end of the book you’ll have built your very own fully functioning video game. And the CD-ROM contains all the source code, art and sound files, and demo versions of BlitzMax and the other programs used in the book. So don’t just play video games, build your own, with Game Programming for Teens, Third Edition!

Hodnocení uživatelů:

(0 z 5) Pro Vaše hodnocení klikněte na stupnici

Názory:

Zatím žádné názory.

Napište Váš názor:




První kapitola zdarma:

Stáhněte si zdarma první kapitolu knihy.